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Who are we?

We're Kick-Punch-Block, otherwise known as KPB!

Helping to expand the Fighting Game community locally in the heart of NYC, nationally, and eventually worldwide.

Category Archives: Editorials, Columns & Opinions

What’s on the FGC minds of our creative writing talents.

Sitting Centerstage: Is There Any Place For Joke Characters?

There I was, sitting in the upper decks, watching the reveal of Abigail and like everyone else in the arena, I was flabbergasted. I couldn’t process what I was seeing. My initial reaction was just one of bewilderment and it wasn’t positive. After digesting what I saw and how outlandish he was, I realize this…
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Runback/Retort with… 2Tall: Troubled Fighting Game Identities

What’s up, everyone? After a short hiatus, I’m back with another article. July was a hectic month for many of us at Kick-Punch-Block. The one and only Aphro Dynamek flew out to Vegas to do commentary for King of Fighters XIV (and did an outstanding job, if I do say so myself) and I was…
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Carbon’s Cosplay Corner: How to say No

Welcome back! We've covered all the basics about Drafting, and I think this is a good time to talk about something important about the culture of Cosplaying: the ability to say "no". (more…)
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Sitting Centerstage: Saturation of Fighters

Fighting Game Community, 2017… It was the best of times; it was the worst of times. Tensions & passions are running high in the ushered FGC era of E-Sports. Call it a schism, growing pains, sell outs vs. stubborn old fools or whatever you please… it’s not the smoothest of transitions. While all this is…
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Parappa takes the Mic: Marvel Vs. DBZ – New Age of Functions

*Picks up mic* Damn, it’s still hot. Man, oh man, what a June. It’s been an eventful month especially for me. What with staying busy & gearing up for the summer in general. For the gaming world, however, we’re digesting what E3 left for us. For the FGC-hold that thought *HERE COMES A NEW CHALLENGER!*…
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Ramblings & Rants: Identity in Fighting Games

Hey y’all. 2Tall back again, coming at you live & direct from the 914. Today, I’m going to talk about identity in fighting games. This is an incredibly relevant topic for any medium. It's what makes a fighting game stand out. That’s especially important nowadays because there are a ton of options to choose from…
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The Dynamek Perspective: Song & Dance

I don't ask for a lot, brothers & sisters. At least, I don't think I do. So when the time comes for me to gear up for another Dynamek Perspective, only to have my intended plans derailed because of something so utterly ridiculous... it is a bit frustrating. (more…)
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